You must have system-wide SC privileges in order to modify a SConnector. The changes you make will be used by every application in the system that uses this SConnector. Only general information is edited here; on other pages you may edit Config Tokens or edit startup parameters. The following table describes fields you may modify.

FieldDescription
SConnector NameThe name used to identify the SConnector within SCInterface.
VersionThe version number you would like to give this SConnector. You may choose to have the version number correspond with the game server's version number.
Default ExecutableThe name of the target executable for this program (assumed to be in the application's home directory). The SConnector start script will use this value to start the server. On a per-application basis you may specify the absolute path to the executable, if it differs from this standard.
CategoryThe category of the SConnector (GameServers, WebServices, Servers, etc).
Default PortThe default port that new applications of this type should listen on. This may be changed on the application level if desired.
PlatformThe platform on which programs of this type will run.
ParentThe SConnector from which to inherit macros, config tokens, startup parameters, and alter configs.
Optional Fields
Scan Port
Scan CommandThe qstat command to run for applications of this SConnector type.
Private PatternString to look for in the output of qstat to see if the server is private. In most cases, this will include "password="

To modify a SConnector:
  1. Click the "Admin" tab.
  2. Click the "SConnector Admin" tab.
  3. If there are SConnectors available to modify, you will see a table of SConnectors. Click on the name of the SConnector you would like to modify.
  4. Click the "Edit SConnector" tab.
  5. You will now see the fields you may modify, and the current value for each. Make the necessary changes to any or all of the fields.
  6. Click the "Modify SConnector" button. A success or failure message will display on the page.

Example

Example: Editing a SConnector
Modifying the SConnector Call of Duty.


Related Topics:
Adding a SConnector
Deleting a SConnector